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JURASSIC WORLD – Michael Giacchino

June 30, 2015 Leave a comment

jurassicworldOriginal Review by Jonathan Broxton

In 1998 a 29-year-old producer and aspiring composer for Disney Interactive was hired to write the score for The Lost World: Jurassic Park, a video game spin off from the recently-released Jurassic Park sequel that had hit cinema screens the year before. The game was one of the first PlayStation console titles to feature an original live orchestral score, and the title was so successful that it led to the composer being given further video game assignments, most notably in the Medal of Honor series, and eventually prestigious TV and film scoring jobs. That composer was Michael Giacchino – the first composer to successfully blur the lines between scoring video games and theatrical movies – and, with the release of Jurassic World, his almost 20-year career has come full circle. The film is intended to be a direct sequel to the original Jurassic Park – ignoring entirely the events of The Lost World and Jurassic Park III – and is set 20 years later in the now fully-functioning, open and successful theme park that John Hammond envisaged, albeit with the events of the original film having been covered up and buried by Ingen’s PR department. Bryce Dallas Howard plays Claire Dearing, the park’s operations manager, who is visited by her two nephews Zach and Gray for a vacation. Unfortunately Claire is preoccupied with recruiting corporate sponsors for their new attraction, a genetically-modified dinosaur called Indominus Rex, and so essentially leaves the kids to their own devices in the park. Things change when Indominus apparently escapes from his paddock, and Claire calls on the park’s chief animal trainer, Owen Grady (Chris Pratt), to recapture the beast before it starts eating the tourists… Read more…